Fusion 360 - Freeform Modelling

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By Peter Maxwell - StewartFreeform Modelling
I posted a picture, on LinkedIn, of some shoes that I had modelled in Fusion 360 and it got a really great response so I promised I would blog about it and well here it is.

*** Render time under 5mins!! ***

So to create this I used something called Freeform modelling that uses T-Splines to help you generate and manipulate a thin mesh into practically any shape imaginable. You can then thicken or turn that mesh into a solid that can then be edited in more traditional ways.

The video is un-edited so as you can see it took me about 25mins to create the basic shoe from start to finish. Not a bad mornings work! Enjoy! 

 

Thanks for watching.

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