Mental Ray's Arch and Design base material templates bug fixed in Max 2016 SP3!

Marketing
Marketing
  • Updated

By Dennis Collin 

A few weeks ago I pointed out a problem found by one of my training delegates  in 3ds Max 2016, apparently introduced with SP 2

The details can be found here;

https://www.cadlinecommunity.co.uk/hc/en-us/articles/207469445-3ds-Max-2016-SP2-Bug-in-Arch-and-Design-Material-Template-Access

Essentially the templates didn't work. However thanks to the third 3dsMax service pack released a few days ago this I can happily report that this issues has been resolved.

As well as the reinstatement of the MR material templates a large number of AutoCAD import / export issues have been addressed, Mainly memory related but also issues like texture mapping import and export problems and , memory leakage problems in animation preview playback , and spinner control reliability in CAT and elsewhere in Max.

Was this article helpful?

0 out of 0 found this helpful

Have more questions? Submit a request

Comments

0 comments

Please sign in to leave a comment.